The Chameleon Crusaders: Changelog & Roadmap

EUP uniforms (tcc_eup)

tcc_eup adds 11 addon collections from Server 01's eup01 (male and female freemode) and streams Server 01's eup-stream replacement drawables over vanilla slots.

Using the collection IDs

The IDs below are collection-local drawable indices. - Set clothing with SetPedCollectionComponentVariation(ped, comp, "mp_m_<name>", drawable, texture, 0). - Set props with SetPedCollectionPropIndex. - Texture letters map to numbers: a=0, b=1, and so on.

Component numbers: jbib=11, lowr=4, hand=3, accs=8, decl=10, task=9, feet=6, teef=7, berd=1, hair=2, uppr=3. The prop p_head=0.

No duty outfits are defined yet.

AAA (roadside) (aaa_01)

Male: collection mp_m_aaa_01

Component Drawable [textures]
accs 0 [ab]; 1 [ab]; 2 [abc]; 3 [abcd]; 4 [a]; 5 [a]; 6 [abcd]
jbib 0 [abc]; 1 [abc]; 2 [abc]; 3 [abcdef]
lowr 0 [abc]
p_head 0 [abc]; 1 [abc]
teef 0 [a]; 1 [a]

Female: collection mp_f_aaa_01

Component Drawable [textures]
accs 0 [a]; 1 [a]; 2 [abcd]; 3 [abcd]
jbib 0 [abc]; 1 [abc]; 2 [abc]
lowr 0 [abc]
p_head 0 [abc]; 1 [abc]
teef 0 [a]; 1 [a]

BCSO (LSCSO set 1) (lscso_01)

Male: collection mp_m_lscso_01

Component Drawable [textures]
decl 0 [abc]; 1 [abc]
hand 0 [a]; 1 [a]; 2 [a]
jbib 0 [a]; 1 [abcdefg]; 2 [a]; 3 [abcd]; 4 [a]; 5 [abcd]
lowr 0 [a]; 1 [a]; 2 [a]; 3 [a]
p_head 0 [a]; 1 [a]; 2 [a]; 3 [abc]
task 0 [a]; 1 [a]; 2 [a]

Female: collection mp_f_lscso_01

Component Drawable [textures]
decl 0 [abc]; 1 [abc]
hand 0 [a]; 1 [a]; 2 [a]
jbib 0 [ab]; 1 [abcdef]; 2 [abcd]; 3 [a]; 4 [a]; 5 [abcd]
lowr 0 [a]; 1 [a]; 2 [a]; 3 [a]
p_head 0 [abc]; 1 [a]; 2 [a]; 3 [a]
task 0 [a]; 1 [a]; 2 [a]

BCSO (LSCSO set 2) (lscso_02)

Male: collection mp_m_lscso_02

Component Drawable [textures]
accs 0 [a]; 1 [abc]
decl 0 [abcdefgh]; 1 [abcdefgh]
hand 0 [abcde]; 1 [a]; 2 [a]
jbib 0 [a]; 1 [ab]; 2 [abcde]; 3 [abc]; 4 [abc]; 5 [abc]; 6 [abcde]; 7 [abc]; 8 [a]; 9 [abc]; 10 [a]; 11 [abcde]; 12 [a]; 13 [abc]; 14 [ab]
lowr 0 [a]; 1 [ab]; 2 [a]; 3 [ab]
p_head 0 [a]; 1 [abcdef]; 2 [a]; 3 [ab]; 4 [a]
task 0 [abc]; 1 [abc]; 2 [abc]; 3 [ab]; 4 [a]

Female: collection mp_f_lscso_02

Component Drawable [textures]
accs 0 [abc]; 1 [abc]; 2 [a]
decl 0 [abcdefgh]; 1 [abcdefgh]
hand 0 [abcde]; 1 [a]
jbib 0 [a]; 1 [ab]; 2 [abc]; 3 [abc]; 4 [abc]; 5 [ab]; 6 [a]; 7 [abc]; 8 [abcde]; 9 [abcde]; 10 [abc]; 11 [abcde]; 12 [a]; 13 [abc]
lowr 0 [a]; 1 [a]; 2 [ab]; 3 [ab]
p_head 0 [ab]; 1 [abcde]; 2 [a]; 3 [ab]; 4 [a]
task 0 [abc]; 1 [abc]; 2 [abc]; 3 [ab]; 4 [a]

BCSO reserve (bcsor)

Male: collection mp_m_bcsor

Component Drawable [textures]
decl 0 [abcdefghij]; 1 [a]; 2 [a]; 3 [a]; 4 [abc]
hand 0 [abc]; 1 [abc]; 2 [ab]
jbib 0 [abc]; 1 [abcd]; 2 [abcdefghijklmnopqrstu]; 3 [ab]; 4 [abc]; 5 [a]; 6 [ab]; 7 [ab]; 8 [abcdefghijklmnopqrstu]; 9 [abc]; 10 [abc]; 11 [abcdefg]; 12 [a]; 13 [a]
lowr 0 [a]; 1 [a]; 2 [ab]; 3 [a]
p_head 0 [abcdef]; 1 [abcdef]; 2 [a]; 3 [abc]; 4 [a]
task 0 [a]; 1 [abc]; 2 [abc]; 3 [ab]; 4 [a]; 5 [abcd]

Female: collection mp_f_bcsor

Component Drawable [textures]
decl 0 [abcdefghi]; 1 [a]; 2 [a]; 3 [abcdefghij]
hand 0 [abc]
jbib 0 [ab]; 1 [abcd]; 2 [abcdefghijklmnopqrstu]; 3 [abc]; 4 [abc]; 5 [ab]; 6 [ab]; 7 [abcdefghijklmnopqrstu]; 8 [abc]; 9 [abc]; 10 [abcdefg]; 11 [abc]; 12 [a]; 13 [a]
lowr 0 [a]; 1 [ab]; 2 [a]; 3 [a]
p_head 0 [abcd]; 1 [abcd]; 2 [a]; 3 [abc]; 4 [a]
task 0 [a]; 1 [a]; 2 [abc]; 3 [a]; 4 [abc]; 5 [abc]

FIB (fib_01)

Male: collection mp_m_fib_01

Component Drawable [textures]
accs 0 [abcdefghijk]
hand 0 [a]
jbib 0 [abc]; 1 [abcdefghijk]; 2 [abcdefghi]; 3 [abcdefghi]; 4 [abc]; 5 [ab]; 6 [abcdefghijk]; 7 [ab]
lowr 0 [a]; 1 [abc]
p_head 0 [a]; 1 [abc]; 2 [abc]; 3 [ab]; 4 [a]
task 0 [ab]; 1 [a]; 2 [a]; 3 [a]; 4 [a]

Female: collection mp_f_fib_01

Component Drawable [textures]
accs 0 [abcdefghijk]
hand 0 [a]
jbib 0 [a]; 1 [abc]; 2 [abcdefghijk]; 3 [abcdefghijk]; 4 [ab]; 5 [ab]
lowr 0 [a]; 1 [abc]
p_head 0 [a]; 1 [abcd]; 2 [abcd]; 3 [ab]
task 0 [a]; 1 [ab]; 2 [a]; 3 [a]; 4 [a]

Fire / civilian (fireciv)

Male: collection mp_m_fireciv

Component Drawable [textures]
jbib 0 [abcdefghijklmn]; 1 [abcdefghijklmn]
p_head 0 [abc]

Female: collection mp_f_fireciv

Component Drawable [textures]
jbib 0 [abcdefghijklmn]; 1 [abcdefghijklmn]
p_head 0 [abc]

GPD (gpd_01)

Male: collection mp_m_gpd_01

Component Drawable [textures]
hand 0 [a]
jbib 0 [ab]; 1 [ab]; 2 [ab]
lowr 0 [ab]

Female: collection mp_f_gpd_01

Component Drawable [textures]
hand 0 [a]
jbib 0 [ab]; 1 [ab]; 2 [ab]
lowr 0 [ab]

LSPD (lspd_01)

Male: collection mp_m_lspd_01

Component Drawable [textures]
accs 0 [ab]; 1 [ab]; 2 [a]; 3 [a]
decl 0 [ab]; 1 [ab]
hand 0 [a]; 1 [a]; 2 [a]; 3 [ab]; 4 [ab]; 5 [a]; 6 [a]; 7 [ab]
jbib 0 [abc]; 1 [abcde]; 2 [abcde]; 3 [ab]; 4 [abc]; 5 [ab]; 6 [abcd]; 7 [abcd]; 8 [a]; 9 [abcdef]; 10 [a]
lowr 0 [a]; 1 [a]; 2 [a]; 3 [a]; 4 [a]; 5 [ab]
p_head 0 [abcdefg]; 1 [abcdef]; 2 [abc]; 3 [a]; 4 [a]; 5 [a]; 6 [abcde]; 7 [abcdefgh]; 8 [a]
task 0 [a]

Female: collection mp_f_lspd_01

Component Drawable [textures]
decl 0 [ab]; 1 [a]
hand 0 [ab]; 1 [a]; 2 [a]; 3 [ab]; 4 [ab]; 5 [a]; 6 [a]
jbib 0 [abcd]; 1 [abc]; 2 [ab]; 3 [ab]; 4 [abc]; 5 [abcd]; 6 [abcd]; 7 [abcdef]
lowr 0 [a]; 1 [ab]; 2 [a]; 3 [a]
p_head 0 [abcdefg]; 1 [abcdef]; 2 [a]; 3 [abcdefgh]
task 0 [a]

Paleto Bay PD (pbpd_01)

Male: collection mp_m_pbpd_01

Component Drawable [textures]
hand 0 [a]
jbib 0 [a]; 1 [a]; 2 [a]
lowr 0 [a]

Female: collection mp_f_pbpd_01

Component Drawable [textures]
hand 0 [a]
jbib 0 [a]; 1 [a]; 2 [a]
lowr 0 [a]

SAHP set 1 (sahp_01)

Male: collection mp_m_sahp_01

Component Drawable [textures]
accs 0 [a]; 1 [a]
hand 0 [a]; 1 [ab]
jbib 0 [abc]; 1 [a]; 2 [abcde]; 3 [a]; 4 [abcde]; 5 [ab]; 6 [ab]; 7 [abc]; 8 [abc]; 9 [abc]; 10 [ab]; 11 [abc]
lowr 0 [a]; 1 [ab]; 2 [ab]; 3 [a]
p_head 0 [a]; 1 [a]; 2 [abcd]; 3 [a]; 4 [a]; 5 [a]
task 0 [ab]; 1 [a]; 2 [a]

Female: collection mp_f_sahp_01

Component Drawable [textures]
accs 0 [a]
hand 0 [ab]; 1 [a]
jbib 0 [abc]; 1 [a]; 2 [a]; 3 [abcde]; 4 [abcde]; 5 [abc]; 6 [ab]; 7 [ab]; 8 [abc]; 9 [abc]; 10 [abc]; 11 [ab]
lowr 0 [a]; 1 [a]; 2 [ab]; 3 [ab]
p_head 0 [a]; 1 [a]; 2 [abcd]; 3 [a]; 4 [a]; 5 [a]
task 0 [ab]; 1 [a]; 2 [a]

SAHP set 2 (sahp_02)

Male: collection mp_m_sahp_02

Component Drawable [textures]
accs 0 [ab]; 1 [ab]
decl 0 [a]; 1 [a]; 2 [a]; 3 [a]; 4 [a]; 5 [a]
hand 0 [a]; 1 [a]; 2 [a]
jbib 0 [a]; 1 [abc]; 2 [ab]; 3 [ab]; 4 [a]; 5 [abcde]; 6 [a]; 7 [a]; 8 [a]; 9 [a]
lowr 0 [a]; 1 [abc]; 2 [a]; 3 [ab]
p_head 0 [a]; 1 [abcde]; 2 [a]; 3 [a]; 4 [a]

Female: collection mp_f_sahp_02

Component Drawable [textures]
decl 0 [a]; 1 [a]; 2 [a]; 3 [a]; 4 [a]; 5 [a]
hand 0 [a]; 1 [a]
jbib 0 [ab]; 1 [ab]; 2 [abc]; 3 [a]
lowr 0 [a]; 1 [abc]
p_head 0 [abcde]; 1 [a]; 2 [a]
task 0 [a]; 1 [a]

Replacement stream (eup-stream)

These drawables replace vanilla freemode slots at their usual component and drawable numbers. They need no collection name. No stream file names clash with the eup01 collections.

Notes