Dispatch alerts (tcc_pd 0.8.1)
Each feature is a module; admins can switch it in F6 > Admin > Modules.
Panic button
- Press your panic key (default unbound; set it in Settings > Key Bindings > FiveM > "TCC PD: panic / Code 99 backup") or type
/pdbackup 99. - Every on-duty unit (all departments) hears a tone, gets a red notification and a flashing PANIC blip at your position (2 min by default).
- Supervisors: F6 > Admin > Panic alerts lists recent panics.
Priority cooldown
- Everyone sees the priority status at the top of the screen.
/prioshows the status./prio startstarts a priority when available;/prio end(the starter or a supervisor) ends it and starts the cooldown.- Supervisors:
/prio cooldown <minutes>,/prio hold,/prio reset, or F6 > Admin > Priority cooldown.
Duty tracking
/cops: who is on duty. On-duty units and staff see callsigns and time on duty; others see counts per department./dutylog: your duty sessions and total for the last 7 days. Supervisors:/dutylog <server id>or F6 > Admin > Duty logs.- On-duty LEO and EMS units see each other as map blips.
911 calls
- Any player:
/911 <what is happening>(or/911aanonymously). The call goes to the nearest free units like any other call and shows in the MDT. - Units:
/resp <call number> <message>sends a reply to the caller (also saved as a call note).
MDT Supervisor tab (0.8.2)
- Supervisors and admins see a Supervisor tab in the MDT (F7). Officers do not see it.
- Top line: units on duty, priority status, panics in the last 15 minutes.
- Panels (supervisor): Roster (player rank/callsign/force off duty, XP), Duty logs, Priority, Panic alerts, Active calls (assign, unassign, clear, remarks), XP / penalties, Use of force. Admin also: OIS review, Modules, Audit log.
- These are the same tools as F6 > Admin, with the same permissions. Buttons marked "confirm" need a second click. Everything you change is written to the audit log.